Chopper iPhone Game Review
First, a disclosure: the video review for Chopper below is a few weeks old. And while I still stand by everything said in the review, I just can't stop playing the game. Consider yourself warned!
First, a disclosure: the video review for Chopper below is a few weeks old. And while I still stand by everything said in the review, I just can't stop playing the game. Consider yourself warned!
Below behold the wonder of Google's Android operating system in action. It's as if the google engineers have been working on this in a cave for three years, and then are amazed with what they've created: Move your finger to switch screens! There's an accelerometer! Google Maps! You can check your mail! Sorry guys and gals, we've seen all this before.
Yes, it's sure to ruffle some feathers, but I'm ready to say it: The iPhone/iPod Touch is the best gaming platform, period. Potentially...
Let's get that potentially out of the way first. Looking at the current offerings in the app store, one could be forgiven for thinking the iPhone / iPod Touch is nothing more than a novelty gaming system. After all, what platform can be taken seriously with such engaging titles as "See How Long You can Keep Your Finger On The Dot."
But don't be fooled. This new platform is the best for three key reasons:
1. Accessibility. A great gaming platform means nothing if no one plays it. With the iPhone, you have a device people will have with them at nearly all times. Whenever there's time to kill, they can whip out the iPhone and start playing. No one's lugging their xBox or PS3 around. And even PSP owners don't have the device with them all the time.
2. Fusion of console and computer. The iPhones brings together the coding simplicity of a console, by having only the iPhone and iPod Touch to code for. A longtime gripe of PC gaming has been the need for different video cards, input devices, etc to completely enjoy the game. Now programmers have the same baseline hardware specs as if they were coding for a console. Of course, the iPhone isn't a console though. Which means its robust OS can be used to open new features, and innovative ways to intergrate, music, contacts, GPS, etc into gaming. It's the best of both worlds.
3. Marketing muscle. Ask any fans of the Atari Jaguar, Sega Dreamcast, or even, ironically, the Apple Pippin, and they'll tell you you've got to have marketing muscle behind a gaming system for it to catch on. Obviously with Apple's interest in music/movie/TV show sales, they'll be promoting the iPhone and iPod touch far more than any other handheld gaming system.
It's ironic, but whether they intend to or not, Apple, once regarded as loathing gaming, may just end up on top the gaming wars.
iPhone 2.1 software is now officially available, but just a quick tip: don't try to install it just before heading to work: although 2.1 promises fasters syncs and backups right around the corner, the initially backup to load the software is proving to be slow. Dog slow. Like into hour two slow.
So don't start it, if you plan on going anywhere with your phone in the next few hour(s).
You would think a major car manufacturer taking advantage of the iPhone as a promotional gaming platform would have the potential to create something fun and innovative. The Audi A4 Challenge for iPhone and iPod Touch is neither.
As a matter of fact, the poor quality of gameplay could actually reflect poorly on the cars. The handling of the tiny Audi on your screen is horrible. Maybe it needs traction control.
Take a look: