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Entries in Gaming (20)

Tuesday
Dec232008

Dr. Awesome for the iPhone and iPod Touch Review

Who doesn't want to be awesome? And who doesn't want to be a doctor? (well, minus the gory parts, and the tough med school exams) Here's your chance to be both with Dr. Awesome for the iPhone and iPod Touch. The gameplay, which is fun (briefly) involves slicing away cells so that viruses cannot survive. Along with fun cut scenes, Dr. Awesome cleverly populates the patient's names using your iPhone contacts list. While a nice feature, it would also be one that would be nice to disable. Here's a full look:

Friday
Dec052008

Spore for the iPod Clickwheel Review

There was a lot of buzz over Spore. Heck it took years to finally ship to consoles, and when it headed to the iphone, the buzz started once again. Off the radar of many though, was a quieter release: Spore: Origins for the clickwheel iPod. Despite being the cheapest version of Spore (not counting the free trial for iPhone) the clickwheel version gives the same gameplay as it's more expensive iPhone counterpart. The clickwheel works relatively well to control your creation, athough customization is a little tricky:

Sunday
Nov232008

Root Access Visits The Video Game Expo (VGExpo)

Saturday Jamie and I checked out the VGExpo, or Video Game Expo in Philadelphia. Try as we might, we just couldn't find the Mac gaming section. We did get to see people dressed in some cool (and some not so cool) costumes, and we met some super-young Call of Duty players. Here's our take on the event, the state of gaming, etc.:

Part One:

Part Two:

Part Three:

Thursday
Nov202008

Flick Sports Fishing iPhone and iPod Touch Review

It was only a matter of time before fishing made its way to the iPhone/iPod Touch. After all, the accelerometer and vibration/feedback from the phone lend themselves to simulating the casting and hooking of traditional fishing. Flick Sports Fishing uses both well, but it still feels like something's missing.

Players of Flick Fishing are limited by the game as to the direction and distance of their casts. However, the environments presented are each realistic, and sound great. Beyond the restrictions in casting, the game also tends to make hooking a fish too easy, as far more emphasis is placed on your ability to reel the fish in without breaking the line. Most of these issues could be addressed in a future update, so stay tuned:

Wednesday
Nov192008

Trace for iPhone and iPod Touch Review

The App Store games have started an arms war of sorts between developers looking to get the best graphics out of the new platform. Trace takes a different route. Similar in concept to Linerider online, Trace uses sparse graphics to add to the game, along with some fun sound, and addicting, but frustrating challenges. The object of the game is to move your player from a platform on one part of the screen to a goal in another part, avoiding obstacles along the way. You do this, by drawing lines on the screen with your finger. Some levels are quite easy, while others, I am completely convinced, are impossible: