Search thedigitallifestyle.tv:
Highlighted Features:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Connect

 

 

 

iTunes & App Store Apple iTunes

 

 

Elan Form Etch | Hard-shell Etched Leather Case 

 

 

Entries in iPod (44)

Wednesday
May142008

iPhone Gaming: How Serious is Apple?


June 9th 2008 is going to be a very important date for Apple. Not only is this the start of WWDC and the unveiling of third party iPhone and iPod Touch applications, but also the day Apple (hopefully) enters the gaming industry.

I'm expecting to see at least a few games that week. EA will probably show Spore, and SEGA should have Monkey Ball, but will Apple be showing anything? Being the platform holder, shouldn't Apple now be developing some kick ass games in house? Shouldn't they be using part of their billion dollar war chest to acquire a studio for internal game development? This is exactly what Microsoft did by acquiring Bungie and Rare during the beginning days of the Xbox. Sony and Nintendo have also done the same.

First party games have always determined the success of any gaming platform. Ten million Wii Sports owners are proof of that. And while the iPhone isn't a gaming device first and foremost, if they want to be taken seriously in that market Apple is going to have to get off its butt and start making some games. At the very least it would give the Apple Works team something to do :)

Friday
May092008

Zune juggernaut breaks into more DRM, NBC hot to trot

How do you make the Zune better? Well, naturally you add the ability for it to police your content for anything pirated. What's so wrong with that? You shouldn't be pirating music or videos, has the RIAA not taught you anything!?!

The story goes that NBC abandoned ship because of Apples tight leash on pricing and their unwillingness to police pirated material. Apparently Microsoft is okay with NBC selling their content for the same price as Apple would have just as long as Microsoft absorbs the difference in cost between that price and the price NBC wants to sell it for. Lets look at that for a moment. If Apple was going to sell an episode of Heroes for $1.99, and NBC wanted to sell that same episode for $6.99 then Microsoft is basically paying NBC $5.00 for each download. I really can't imagine why Apple wouldn't want to do that . . . seems like a GREAT business deal.

As if that decision wasn't confusing enough, Microsoft is working on what I can only assume will be an update to it's desktop software, to detect bootleg media and disallow it from being transfered to the device.

My question: How does it know? This is the age old question of the thermos. The thermos keeps hot stuff hot and cold stuff cold . . . but how does it know? When I go out and purchase a DVD and use good old handbrake to make a legitimate backup how is the software going to recognize this as being legitimate and allow me to put it on my Zune (DISCLAIMER: I don't have a Zune, don't want a Zune, and this whole thing seems like a giant disaster)?

As you can see the move to police your library raises all kinds of concerns. I don't see how this approach really sells more of anything for Microsoft. It seems like they're going to lose money on each download AND push the Zune in a less desirable direction (as if poop brown wasn't enough). I think I'll just keep my iPod.

Thursday
May082008

Free NBC shows on the iPhone.. What is NBC Thinking?

In a somewhat under-reported development (we're doing our part) Gizmodo announced that full episodes of "30 Rock" and "The Office" are now available for streaming on the iPhone (and iPod touch) for free. Without ads. If you want to give it a try, just head to nbc.com on the iPhone, and you'll be re-directed to the iPhone site, then click on the videos tab.

Bear in mind this is the same NBC that pulled its catalog from the iTunes Music Store, and also just signed an agreement to bring the content to the Zune for a price. The video, by the way, looks bad. As in worse than Youtube bad, and there seem to be severe issues with audio sync. You get what you pay for, I suppose. The question is, why would you pull your catalog of content that people were happy to give you money for, then offer it up in free, bad resolution? You're not hurting Apple, as people now have a new (albeit ridiculously small) reason to buy an iPhone, and not pay for your content.

The melding of old-school media companies and new technology continues to be a topsy-turvy affair...

Tuesday
May062008

Is/Was Microsoft Ever Serious With The Zune?

Via engadget comes word of a shocking development in the mp3 player world. Microsoft is bringing the Zune to Canada. More than a year after its release in America, the Zune is headed north.

This news came as I surprise to me, as I had assumed Microsoft's "iPod killer" was already available everywhere. After all, if you had more cash in the bank than any other computer company, (Apple's gaining fast though) an installed userbase of your operating system in the hundreds of millions, and you wanted to obliterate Apple, wouldn't you at least make your product widely available? You would, unless you're really not that serious.

It seems like the Zune has done more harm to marketshare of iPod competitors, than the iPod itself. Where Microsoft's "Plays for Sure" plan was aimed at creating an army of tech companies to take on Apple, it seems now Microsoft is content to cannibalize those partners' sales. This is the Zune we're talking about. It would be one thing if it were a revolutionary device, like the iPhone. Something like that can take time, and can require a slow roll-out to get it right. But to have the most engineers, the most money, and the most PC marketshare, and to still take 18 months to get your product to Canada? Clearly someone's not really trying.

Monday
May052008

Video reviews of all iPod games now available

If you've been reading the blog for awhile, you know from time to time we'll post a new review of an iPod game. Well, at long last, and after many hours of fun (but also frustrating) gameplay, we have reviewed every single currently available game for the iPod. So, no need to buy a game to find out it's a dud, or wade through the hundreds of comments on the iTunes store. No, we've got everything you need, in reviews of 60 seconds or less.

Just head to theGames Page to check out the reviews. Or, if you just have a passing interest in the games, Here's our list, grouping the games into handy categories, with links to the reviews:

Great:
Zuma - Addictive fun, controls that work great... The only game that truly feels like it was made for the iPod. Zuma shows just what can be done on a mobile gaming platform.

Good:
Peggle - Falls just short of the "great" rating, simply because it's a little too easy to win. Otherwise it shares a lot of the same gameplay qualities.

Brain Challenge - It may or may not make you smarter, but you'll enjoy your commute a little better playing it.

Scrabble - Double word score for this version of scrabble. The board is surprisingly easy to navigate.

Bubble Bash - Kinda like Peggle for those with a shorter attention span. Longer levels would make it better.

Yahtzee - Yahtzee by yourself isn't much fun anywhere, but this is about as good as it'll get. There's a pass 'n play mode to play with a friend, which is much more fun.

Cubis 2 - Take Bejeweled and make it 3-d. Sequences of colored blocks just can't catch a break in this world...

Block Breaker - Imagine Breakout with lasers. And fur coats/bling. Oh, and cheesy dialog between levels.

Phase - Guitar Hero for the road. Fun, but it might be a little abusive on the iPod buttons.

Sudoku - If you can't get enough Sudoku, here you go. But you might find the puzzles a little easier than expected.

Ok:
Ms. PAC MAN - Get it for the nostalgia, and not the gameplay. The controls are frustratingly unresponsive.

Sims Pool - Imagine playing pool on a table smaller than a postage stamp.

Mahjong - Small tiles, and not much of a challenge.

Mini Golf - The gameplay is fine, but the cutscreens, music, and transitions are dull. Again, a tiny golf ball on a tiny screen,
going into a tiny cup.

Pirates of the Caribbean: Aegir's Fire - Ripoff of an old PC game, only made duller.

Naval Battle - You sunk my battleship! Some games just aren't made for one player.

Bejeweled - Controls are less intuitive than they should be on such a well-known game.

Chess - Chess is a lot better when you can easily make out the pieces. When the pieces are behind each other, it becomes a chore in this version.

PAC MAN - See Ms. PAC MAN above...

Texas Hold 'Em - Fun, but the computer opponents just don't seem that good. Raise the pot, and watch 'em fold.

Sonic The Hedgehog - Great game, brought down by tough combo moves with the control scheme.

Bad:

Sims Bowling - Maybe the Wii has spoiled us, but this feels like you're far too removed from actually bowling.

Bomberman - We just weren't feelin' the premise, graphics, and gameplay on this one.

Tetris - How do you screw up Tetris: Making the controls as counter-intuitive as possible is a great start.

Awful:
Pole Position Remix - Remixed to awful. Drive, drive, drive, all alone, group of cars, pass them, drive, drive, drive.

(Dis)Honorable Mention: Lost - Lost is the worst game made for the iPod. Fortunately, it's no longer available, so we won't subject you to a video review. Let's just say unless walking in a line, and reading a lot of pointless dialog is your thing, this game is a bust. Maybe it's all a DHARMA experiment...

Again, you can find all of our iPod game reviews on the Games page.