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Entries in iPhone (162)

Saturday
Dec132008

Sweet Apple Ad on Yahoo! Games

Check out the sweet Apple advertising on http://games.yahoo.com/ It would seem at the time of this post the ad (previously appearing at the top of the page) is not currently running. Hopefully it will be posted again so you can see the page elements shift along with the iPod Touch in the ad below.

The advertising is based on the original iPhone / iPod Touch gaming commercial seen here:

Thursday
Dec112008

Topple for the iPhone and iPod Touch Review

Take one part Jenga, add a reverse Tetris, in which you want to stack the blocks high, and you've got Topple for the iPhone and iPod Touch. Each block has its own personality, adding an extra level of whimsy to the game. Here's a look:

Monday
Nov242008

Decibel for iPhone App Review

Sure games are great, but it's the other apps for the iPhone that show the range of the device. Decibel makes clever use of the iPhone microphone to transform it into a portable sound meter, with a cool retro look to boot. The major limitation isn't in the software, but rather the peak level (about 100dB) of the microphone. That cap limits the usefulness of Decibel, but for casually monitoring sounds in everyday situations, it works great:

Friday
Nov212008

iPhone Software Update 2.2 Is Out

In case we're the first Apple blog stop for you today (and why not?), just a quick note that Apple has released iPhone software update 2.2. Most of the notable features involve improvements to the Maps application, including walking and pubic transit directions. Other changes include the ability to turn auto-correction on or off, and improved voicemail quality, although I don't notice any difference , although this portion of the update would probably apply to new voicemails only. Duh!

Apple has set up a page here with all the new info.

Thursday
Nov202008

Flick Sports Fishing iPhone and iPod Touch Review

It was only a matter of time before fishing made its way to the iPhone/iPod Touch. After all, the accelerometer and vibration/feedback from the phone lend themselves to simulating the casting and hooking of traditional fishing. Flick Sports Fishing uses both well, but it still feels like something's missing.

Players of Flick Fishing are limited by the game as to the direction and distance of their casts. However, the environments presented are each realistic, and sound great. Beyond the restrictions in casting, the game also tends to make hooking a fish too easy, as far more emphasis is placed on your ability to reel the fish in without breaking the line. Most of these issues could be addressed in a future update, so stay tuned: