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Entries in game review (7)

Thursday
Apr222010

CubeHead for the iPhone and iPod Touch Video Review

CubeHead Return of the King, is a game in the traditional match-three style: a grid with different symbols need to be aligned in rows of three or more to be eliminated from the board, while the timer ticks. Clear a certain number of symbols/earn a certain number of points, and you move onto the next round.

The developer has done a good job of setting CubeHead apart with fun "characters" on the game board, and special blocks that add variety as the game goes on.

(iTunes link)

Here's a look:

Wednesday
Apr142010

Gel Doodle for the iPhone and iPod Touch Video Review

Show of hands: Who didn't play with their Jello as a child? Well maybe the next generation will be able to have all the fun of gooey Jello without the mess thanks to Gel Doodle. Gel Doodle turns your iPhone or iPod Touch into a mold for different shapes. Add fruit just like you would in real life, or add objects only available in the digital world like photos from your photo album. Your creations can then bounce around the screen, or be added to your photo library.

The fun for most adults will be short-lived, but for super-young kids, it could be quite a hoot. That said, you'll have to decide whether it's better to have your four year-old play with your iPhone rather than a few penny's worth of Jello.

(iTunes link)

Here's a look:

Monday
Apr122010

Jet Ball for the iPhone and iPod Touch Video Review

What do you get when you take the gaming classic breakout, and throw in a healthy helping of the old Mac favorite Airburst? You get Jet Ball.

Jet Ball uses the same paddle/ball premise as Breakout and countless other games. However in addition to clever, cool, and challenging block layouts (which has been done elsewhere) Jet Ball adds special features like long paddle / short paddle, magnetic paddle, etc., all of which are similar to the different extras in the balloon-popping action of Airburst. Jet Ball has so many special functions/features, it can get tough at times to keep them all straight, and remember at a glance whether a feature is good or bad (if you're brave, go for the negative features like short paddle: they're worth three times as many points)

The action is fast, the levels are fun, and you're always left with that "just one more time" feeling at the end of the game. This version has a few quirks due to the location of the OpenFeint information, which covers the paddle/info at the bottom of the screen, but otherwise, it's hassle-free:

(iTunes link)

Tuesday
Nov032009

Hole in a Wall 3D for the iPhone and iPod Touch

While not a huge hit in the US, game shows based on the "Hole in a Wall" concept are quite popular around the world. In those games, contestants try to contort their bodies to match the shape of an approaching wall. With Hole in a Wall, you are doing the same thing with Tetris-like blocks.

The action takes place in space, with very simple gamplay: A block wall gets closer and closer, and you must flip your piece to fit through the wall for maximum points. The gameplay at first seems boring, but there's something about it, especially on the advanced level, that keeps you coming back for more.

(iTunes Link)

Here's a look:

Wednesday
Jul292009

GloBall For The iPhone and iPod Touch

We're definitely entering Apps 2.0 in the App store. Even the simplest of games are maturing and starting to utilize the unique properties of the iPhone. Globall is one of those apps. Globall is a fairly straightforward (but fun) game in which you control a glowing ball to break blocks, gather coins, and avoid enemies while strategizing to gain the highest score.

The real fun of the game though, comes when you see your score. Why? Because GloBall cleverly places your score on a global map, then shows you how much of a king of the hill you are: You see the distance to the person nearest to you with a higher score. 

Here's a look: